Here's your update on how all that stuff o' mine is going!
RLH.exe
It was too much fun. I'm (leisurely) making another Randy Learns... game. Not much else to report yet as it's early in dev.
Pico Game Remake?
Makin' something Pico-related for Pico Day with @BillPremo, @Dylz49 and @VoicesByCorey (@TomFulp helped with something specific for it too). I will say it's a remake of an old Pico game. Will reveal what it is when it's posted, probably on Pico Day! If I miss the deadline for Pico Day it's ok, still gonna post it 'cuz it's coming out freakin' amazingly. I'm doing music for it as well and JohnnyGuy let me use one of his songs for it too!
GRAZE (Scratch to GameMaker conversion tool)
Sprites and Sounds of the Scratch project carry over perfectly now with vector sprites next to figure out. Next up is the biggest hurdle, CODE. I want the games to function in GameMaker as close as possible to the original Scratch versions, and support as many Scratch functions as possible. This is why I'm not rushing this, I wanna get it right. The games start up the same in both engines now though at least:
Variables aren't displayed on screen yet as you can see, and there's no game code beyond that so far either. The way Scratch project JSONs are structured for code is kinda weird but once I figure it out, a lot of basic Scratch functions will be quickly supported and then maybe I can start to open up the tool for testing!
Also I said before the tool targets Scratch 2.0 project files since that's what I'm familiar with having taken apart, but I think I'll be able to support Scratch 3.0 files eventually too.
Also don't ask why my test Scratch project's a ripoff I did when I was younger of the One Line Tetris gag from :the game: - It's got enough basic Scratch functions to target for now.
That's all from me for now!
Keep bein' awesome, all you other creatives here!
-XOXO Dungeon
RATNAX
YAAAAAAY ANOTHER RANDY GAAAMEEE