GameMaker's getting an overhauled runtime! It recently entered open beta and should allow for all sorts of neato stuff, like coding a game in your favorite code editor, improved performance, using other coding languages, having more control over runtime functionality...it also seems like they'll be targeting WebAssembly for it at some point in the future, which gets me a bit hopeful since GameMaker games targeting the web have a bit of wonk to them, notably on mobile devices. Stuff like Pico-8 and Godot have a better feel in that respect, so if this new runtime eventually brings GameMaker stuff on par with the other mobile-friendly stuff, I'll definitely be updating all my GameMaker work to it!
OviManic
Man, it’s been so long since I used that program! I remember a gripe I had about it was how sprites were organized in that program: they had to be sorted in the same manner as the objects that used them. They get cluttered fast if you don’t use the whole folder tree.