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Dungeonation

13 Game Reviews w/ Response

All 51 Reviews

Can tell your drawin' hand got tired near the end LOL
The attention to detail is really great, the puzzles weren't too bad and the progression felt nice (although I got stuck in one spot and needed to watch the dev commentary), and there were some moments that amused me and made me smile! My only criticism, though, is that while the goofiness the Riddle School games are known for is on point...there's almost TOO MUCH of it? I didn't feel like there was enough breathing room between the beats and a lot of it tried maybe a bit too hard to be funny?
But you should be proud of what you've created here!

GammaGotGuy responds:

oh god you caught me out yeah by the end i realised "oh i should probably act more serious" but i never got around to that thanks though

This came together really nicely!

tydaze responds:

Thanks, and thank you for your feedback on the prototype, it helped a lot!

Yo that’s really nifty! Well done!

KittyhawkMontrose responds:

Thanks, man! Just trying to help out Newgrounds!

Your DeviantArt reccomended page is [thinking emoji]

Pretty fun, I like the orange blood of Ruffle

I killed Sansfield's 2nd phase with a prayer attack and the game softlocked.
AWESOME game though!

LumpyTouch responds:

Which one? Perhaps lightning?

Great resource for people! I kinda already knew the Japanese number system so I was able to ace the quiz quickly, but it's well done.

Little-Radiodemon responds:

Domo arigato! Numbers are one of the easiest to learn, good way of learning how some of the pronunciation.

Only one puzzle got me stumped, so hopefully the sequel you spoke of will increase the difficulty much like how Riddle School 1-5 got progressively harder.

RubixDude10 responds:

I will try to make harder puzzles. I started making a game with somebody else though so it might take longer to make the sequel but I'll try my best.

Mechanics were a bit confusing and keyboard controls for the camera were unintuitive. Also, the continue is password based which is a little weird (though I've been guilty of it in the past).

PikaPikaPikaMan responds:

OK I'll keep all that in mind for future games! (The keyboard controls for the camera were to make the map harder to learn and I cannot yet do cloud-based save files btw)

You’ll have to forgive the enthusiasm!
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