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Dungeonation

40 Game Reviews

11 w/ Responses

Well, there’s Ruffle...so flash stuff will be preserved. But it’s still kinda sad.

Only one puzzle got me stumped, so hopefully the sequel you spoke of will increase the difficulty much like how Riddle School 1-5 got progressively harder.

RubixDude10 responds:

I will try to make harder puzzles. I started making a game with somebody else though so it might take longer to make the sequel but I'll try my best.

Mechanics were a bit confusing and keyboard controls for the camera were unintuitive. Also, the continue is password based which is a little weird (though I've been guilty of it in the past).

PikaPikaPikaMan responds:

OK I'll keep all that in mind for future games! (The keyboard controls for the camera were to make the map harder to learn and I cannot yet do cloud-based save files btw)

It’s not really a game, but it’s a cool effect.

I'm SO glad I didn't read the description before playing, becuase once I realized what the noises meant as the light dimmed on my character before stepping back into the light...my heart rate spiked. And quite a few times after that, exploring the house for a little while! You've created a really intense atmosphere and sense of urgency in the exploration. I wish it was a little less aimless of a house layout, because the rummaging around in the darkness for the way to go forward is a really good mechanic. I can forgive most of the things due to it being a jam game but the moment I got a game over...there was no real horror climax to dying, it just sorta ruined the sense of fear I had - it's scary and urgent BECAUSE you immediately expect something bad to happen, but if nothing does, the fear loses its luster and hold very quickly. You hear jumpscares be criticized but the exact opposite of that is just as bad in my opinion. If you go with this idea for a full game and you want it to be a horror game, have some stakes for investing in a playthrough (the climax to losing) and give the tension PLENTY of time to build up as you play.
All in all, I really like it - In just 10 seconds of play you got a visceral "oh sh*t" reaction out of me. I'd play a full game version if you go with this idea! This is also the LONGEST review on NG i've ever written, lol

Pretty fun, wish there was some sound though

It's not a game.

Hey, I liked it! Tried every option too.

Thank you.

Kejayco responds:

No, thank you.

I've never seen a more mad E.

Dunk this fool in the milk pool.
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